I play a lot of pick-up basketball, mostly at a park near my house that has a bunch of full-court setups, lights for night play, and almost always at least one decent game going during any hours I’m thinking of playing. The competition is good, and there are enough regulars that the rules and norms are pretty well entrenched; you can show up, inquire about next, jump on a team, and not have to worry about the ground rules.
It doesn’t really matter, though; the games play by pretty much the standard pick-up structure: games straight to 11, everything counts for one, call your own fouls by saying “ball,” no backcourt, checks from half-court after out of bounds turnovers, only call un-ignorable violations (like egregious carries orĀ travels) and never call offensive fouls, unless you want to fess up to it yourself (like a hideous over-the-back). Winners stay on the court, whoever has next builds a team with the first four guys who asked him, and a queue of nexts builds behind that. All very standard.
What interests me, from both a basketball and non-basketball standpoint, is how disputes both within the game and within the queue structure for next are settled. Continue reading